Catch is a mini game inside the much larger CoinCan facebook game that we’ve been working on. It is a simple but addictive game that has your character catching falling coins in their “slot”. The Splendids were responsible for game design and art direction; we also project managed the Flash development, sound design and illustration.

Cash Compare

Touch My Pixel — Flash
Andrew Gerrand — Sound design
Adrian Hogan — Illustration

Title screen

Or is it actually a game of twitch reflexes?

Level 2

Note that the falling objects interact with the score blocks using a clever physics system.

Level 3

Bosses break up each level. They feature a friend’s CoinCan avatar that flies around dropping obstacles and dive-bombing the player.

Gameplay video

Featuring the extended mega-mix of the game’s theme song.